Game Functions implementation


In the next coming days i will implement the general game functions.  Meaning i will implement a game manager which will control the gameplay like:

  • when will the next wave start?
  • when will enemies be spawned?
  • when is the player allowed to buy new weapons and upgrades?
  • when is the wave over?
  • and many more...

I will upload screenshot and videos to show the progress of this to do. You, as a part of this community, are very welcome to suggest improvements in the comments.

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